Well, this game has all the elements of a good indie game: a beautiful art direction that reminds me of other games with a similar style, but this one has something extra (the off-centered UI looks better, the red and blue effects, everything seems dynamic, and so many other things that are a feast for the eyes). The gameplay is simple but effective, giving off a bit of a 'Papers, Please' vibe, and the characters are already likable just from the demo (Cassie Wife, she ticks all the boxes of my type of girl lol).
I would just recommend doing something in the style of 'Needy Girl Overdose', like the closer you get to the last shift of the day or the last day of the week, the more the music speeds up or changes to more frenetic tracks. I think this would help keep the player more focused and engaged, while also making the shifts or days feel less repetitive. But that's just my opinion Boss.
The save system of this game is a bit wonky since everytime I close the game, my older endings disappear or sometimes just gives me a random ending I never did. Wondering when that would get a fix?
Besides that, this game is literally one of the most entertaining and fun game I’ve played. Keep up the good work!!!
spectacular game. the only complaint i have is when i try to sign with a straight line, which is the fastest way to do so, it sometimes wont register. i made sure the line was centered and as obvious as possible but sometimes it still give me a failed sign. its kinda nerving, other than that, i absoltely love it.
Im having a problem with the resolution im playing on a 1360X768 and i cant change it in the settings and the cofee machine mini game for example is zoomed in a little and the gallery is so zoomed in i cant even exit same with the completion but with main menu the paper sighing parts and talking parts its complete fine any help or a patch in the works for the issue?
I play the game with a 1360x768 monitor and the resolution in the menu isn't adapted, that doesn't make it unplayable but i can't change the options, sound or see the bonuses after get a ending, i wish you can fix that on the next update 😳, the game has great mechanics and remids me a games like papers please or VA-11 Hall-A
Fancy visual style! Cannot wait to play the complete version ! Tips: The work is interesting at first, but it eventually become boring especially after day 2. So I hope there are other work (gameplay) in the game.
Double clicking the instacheck button will use up 2 instachecks instead of 1 and will result in incorrect number of checkboxes reprimand because the game count more than five checkboxes checked.
Hi, just a quick message to say I loved your demo and can't wait to see your finished game!
I'd just like to ask you a few questions, since your game looks a lot like Death and Taxes or Paper Please, I'd just like to know if the full version has this kind of secondary choice in the objectives or something else?
I've played through the game and have gotten 3 endings so far. The characters are interesting, unique and I love the fucking art style.
The only thing I disliked is how long it took to get to the scenes and now that i'm completing my quota in within the first couple days I have to afk the shifts as I have enough DP and money to last the week.
i've played the game and i get the amber and leah ending. the scenes are good but i feel them short, the art style is beautiful but yeah, the game rlly feels its a demo, hope this get updated quickly (i cant afford patreon bc i dont have a pay method). so basically good luck and keep working this game is very good (btw how do i get cassie route)
edit: i saw the drunk hest comment and i get the same bug and i completed the other ending but i didn't get the drunk heist coin
Also my completion markers seem to be switching around, increasing and decreasing every time I boot up the game. I had 4 including the puppy and ??? ending now I have 3 and both the ??? and puppy ending have been removed :(
I actually enjoyed this game al lot. Especially love the pixel art style. I would have tossed money toward a full game, but the lack of a save state is a deal breaker for me. Made it to Sunday and had to go out. Don't want to do all that work all over again.
Yeah, it would be great to havesave states to be able to get endings more easily... It's kind of a grind to get more endings. (I also sometimes click on the wrong option when talking to the girls, and it comepletely messes with a run of a specific ending T.T)
Being able to skip the shifts might be nice, after getting 3 endings and now trying to get the rest it's extremely easy to finish my quota in a few days and have enough points to last me the week, so I am literally just waiting for each break to talk to people.
I spent like 3 hours playing this after randomly stumbling upon this game. And I got to say - it's amazing, the gameplay loop is super addictive and well made, the story is great and the art (you know which parts exactly) is just lovely! Can't wait to see more :D As feedback there are a two more major bugs I had: -During Amber ending the character screen was replaced by the CEO graphic, including the sex scene.
-After fixing the coffee machine I got softlocked as the screen didn't change from the machine
Will come back to it later to try and do 100% for sure, great work to everyone included!
P.S. Papers please inspiration is noticeable but the game is definitely still super original!
Just found this. Have to say, absolutely shining with style. Hats off, this is amazing! Now I'll get back into it :-) The paperclips are a bit tricky to "stick" sometimes, (played in webGL, will try a download see if this is smoother)
Ah thats a bug im still workin on. Cant seem to figure it out but i'll release a patch as soon as its done. I think if you play the other quests you might (MIGHT, not entirely sure yet.) unlock the drunk heist ending coin. (Like they've been swapped?)
ALSO THANK YOU, goated is way too nice, thankk you so much bro.
Game looks to be doing well and is interesting so far. However, I would prefer some redesign of the UI. Personally, I dislike how some options are "click and drag" while others are "click to pick up." It makes sense to me in some sense but feels unnatural.
I also keep accidentally photocopying documents at points due to the nature of needing to return to the workspace. Hard to recognize the reason that I'm doing this mid-play but maybe, due to me reaching for a tool and wanting to click and drag, I'm releasing a left-click on the document itself and going back to the main workspace resulting in it "dragging the document to copy." Again, currently unsure if that is the cause just speculation.
Either way, Like the concept and am having fun but really think the layout/tool selection needs redesigned for my playstyle. I find it to be VERY annoying when I am seemingly punished for this one design choice instead of being punished for being incorrect on the needed tasks per document. [If this is something that was intentionally done to influence the player's speed then you disregard. Just my personal thoughts]
Glad to hear you like the game! I think what I'll do is I'll try to incorporate some settings that you can toggle to change some of the gameplay mechanics, eg. Click to drag and equipping different stationary settings. Also am going to implement a feature to move around your stationary to different parts of the screen.
Il fix the accidental photocopying too.
Thank you so much for the feedback, I hope you stick around to play when everything is fixed :)
Best of luck with the project and, yeah, I plan to stick around and watch it. Gave me vibes similar to "Death and Taxes" meets "Papers, Please". [Also gave me some reminiscence of "Pony Island" for graphics/overall feel.]
Thank you so much! Papers please was actually a massive inspiration to WTG, the signing papers mechanic stems entirely from Lucas Pope's awesome vision.
I am currently fixing two really game breaking bugs, one where you get soft locked through the paying rent and another where it doesnt allow you to connect on launch because of a patreon bug. Again, very sorry. Patch will be out today.
The patch fixing this bug is now out! Thank you for playing and thank you for the feedback, I really appreciate it because it helps fix parts of the game I couldn't quite catch myself nor my 2 playtesters.
The game is cool and original , save files would be perfect .
But I think I softlocked my self on day 4 , I had 240$ and i need 250$ to pay and sleep ( insufitient funds) , there are no more option than to restart and to start from the beegining :(
The patch is now out! Softlock should be gone! I hope you play again, sorry for the frustration that must've caused. Thank you for playing and thank you for the feedback too :)
WEBGL WARNING! The game will be cropped if the window is not fullscreen. To fix: press F11 to enter fullscreen. (If on a laptop, press FN & F11) ALSO MAKE SURE YOU HAVE YOUR BROWSER ZOOM SET TO 100%!
please write them below, most bugs will be fixed much quicker once reported. :) Thank you all for playing WTG, we hope you enjoy, and if you do, consider donating to the PATREON here
I found this one glitch where after one dialog with the evil looking siluete of a red girl she just stays there. This happened at the hole confrotation with the security guard against the red haired girl part to be more specific.
Hey! I enjoyed the game, but there's a couple things that went wrong/weren't nice.
When playing the browser version, reloading the page causes any endings you obtain to reset. I'm unsure if this is intended or a bug due to the demo nature of WTG, but it was quite frustrating to lose the secret ending, and to lose the opportunity to see the chance encounter.
When downloading the game, it wouldn't extract. It seemed to be an issue with the .resS files (sharedassets0.assets.resS and sharedassets1.assets.resS. These files were in the WTG WINDOWS.rar folder --> WELCOME TO GREEDCORP_Data folder). When attempting to move individual files inside each folder, only those caused issues (gave the 0x8096002A error code) and couldn't be extracted.
Another issue, the download file is a .rar folder, as opposed to the .zip folder that you mention in the Install Instructions. Perhaps that could be cause for the extraction problem? I am not excessively fluent with troubleshooting, but that could be a possible contributor/the root cause of the extract issues. Alternatively, it could be that my computer can't handle the .resS files for some reason, which I find unlikely, but plausible.
← Return to game
Comments
Log in with itch.io to leave a comment.
There is an issue with the 1366x768 resolution, it's unplayable
One somewhat major issue though I can't seem to paperclip unphoto-copied documents? Sort of ends runs when a request that I don't photocopy comes up.
Okay nvm i'm dumb, photocopied it doesn't matter where you place the clip but original documents need the clip in the blue transparent zone above it
This is so cool, it really gives that "Paper's Please" vibe with the interactive gameplay. Def gonna buy when it's ready
Game does not support 1600x900 screens.
Well, this game has all the elements of a good indie game: a beautiful art direction that reminds me of other games with a similar style, but this one has something extra (the off-centered UI looks better, the red and blue effects, everything seems dynamic, and so many other things that are a feast for the eyes). The gameplay is simple but effective, giving off a bit of a 'Papers, Please' vibe, and the characters are already likable just from the demo (Cassie Wife, she ticks all the boxes of my type of girl lol).
I would just recommend doing something in the style of 'Needy Girl Overdose', like the closer you get to the last shift of the day or the last day of the week, the more the music speeds up or changes to more frenetic tracks. I think this would help keep the player more focused and engaged, while also making the shifts or days feel less repetitive. But that's just my opinion Boss.
In any case this game really deserves a future!
I'm having issues downloading as the Shared files will not download, any ideas on how to fix
Please fix the resolution issues everyone is having its hard to navigate and read sometimes
The save system of this game is a bit wonky since everytime I close the game, my older endings disappear or sometimes just gives me a random ending I never did. Wondering when that would get a fix?
Besides that, this game is literally one of the most entertaining and fun game I’ve played. Keep up the good work!!!
cassie god i like soo much the coffe line keep this i ve wait years for keep the cuality
srry bad inglish
Game is still improveable. The fact that u can´t pause or exit dissapoints.
The Artist really made a nice Demo and I hope the game gets more updates.
- MrMitsuo
Pretty fun once you get the hang of it, but there's no pause or exit button as far as I know.
Ok I finished the countryside ending and got that buff but now it's the jailed upgrade for some reason
I still have the upgrade though so it saves but it's apparently not showing
spectacular game. the only complaint i have is when i try to sign with a straight line, which is the fastest way to do so, it sometimes wont register. i made sure the line was centered and as obvious as possible but sometimes it still give me a failed sign. its kinda nerving, other than that, i absoltely love it.
Im having a problem with the resolution im playing on a 1360X768 and i cant change it in the settings and the cofee machine mini game for example is zoomed in a little and the gallery is so zoomed in i cant even exit same with the completion but with main menu the paper sighing parts and talking parts its complete fine any help or a patch in the works for the issue?
ehhh.. i messed the contract giving somehow and it's just black screen, but yeah on another try no problems
I play the game with a 1360x768 monitor and the resolution in the menu isn't adapted, that doesn't make it unplayable but i can't change the options, sound or see the bonuses after get a ending, i wish you can fix that on the next update 😳, the game has great mechanics and remids me a games like papers please or VA-11 Hall-A
Fancy visual style! Cannot wait to play the complete version ! Tips: The work is interesting at first, but it eventually become boring especially after day 2. So I hope there are other work (gameplay) in the game.
I played for about 5 hours and I am delighted
Girls in suits. And bureaucracy. Simply incredible
Double clicking the instacheck button will use up 2 instachecks instead of 1 and will result in incorrect number of checkboxes reprimand because the game count more than five checkboxes checked.
Hi, just a quick message to say I loved your demo and can't wait to see your finished game!
I'd just like to ask you a few questions, since your game looks a lot like Death and Taxes or Paper Please, I'd just like to know if the full version has this kind of secondary choice in the objectives or something else?
Good luck!
It might be my fault, but I can't seem to be able to stick paperclips in web or downloaded, am I messing something up?
Other than that game looking clean keep it up!
you need to drag the clip the area above the the paper
I've played through the game and have gotten 3 endings so far. The characters are interesting, unique and I love the fucking art style.
The only thing I disliked is how long it took to get to the scenes and now that i'm completing my quota in within the first couple days I have to afk the shifts as I have enough DP and money to last the week.
Yeah, they should definetely add a "Skip shift" button somewhere.
i've played the game and i get the amber and leah ending. the scenes are good but i feel them short, the art style is beautiful but yeah, the game rlly feels its a demo, hope this get updated quickly (i cant afford patreon bc i dont have a pay method).
so basically good luck and keep working this game is very good (btw how do i get cassie route)
edit: i saw the drunk hest comment and i get the same bug and i completed the other ending but i didn't get the drunk heist coin
Same concern here, I REALLY can't find the cassie route T.T
When talking to her, NEVER talk about work. Talk about her interests and how much you love her interests. That's how I got her ending, at least.
Thanks for the help!
You're welcome! Cassie is best girl lol
how do i get the leah ending? im having lots of trouble T_T
Where is the app data located?
I've got a lenovo x260 thinkpad and the cropping doesn't get fixed when pressing Fn+F11. it doesn't do anythin
Also my completion markers seem to be switching around, increasing and decreasing every time I boot up the game. I had 4 including the puppy and ??? ending now I have 3 and both the ??? and puppy ending have been removed :(
Same issue, I had the unlikely alliance ending now I have the puppy ending
How do you obtain the ??? ending ?
I actually enjoyed this game al lot. Especially love the pixel art style. I would have tossed money toward a full game, but the lack of a save state is a deal breaker for me. Made it to Sunday and had to go out. Don't want to do all that work all over again.
Yeah, it would be great to havesave states to be able to get endings more easily... It's kind of a grind to get more endings. (I also sometimes click on the wrong option when talking to the girls, and it comepletely messes with a run of a specific ending T.T)
Being able to skip the shifts might be nice, after getting 3 endings and now trying to get the rest it's extremely easy to finish my quota in a few days and have enough points to last me the week, so I am literally just waiting for each break to talk to people.
I spent like 3 hours playing this after randomly stumbling upon this game.
And I got to say - it's amazing, the gameplay loop is super addictive and well made, the story is great and the art (you know which parts exactly) is just lovely! Can't wait to see more :D
As feedback there are a two more major bugs I had:
-During Amber ending the character screen was replaced by the CEO graphic, including the sex scene.
-After fixing the coffee machine I got softlocked as the screen didn't change from the machine
Will come back to it later to try and do 100% for sure, great work to everyone included!
P.S. Papers please inspiration is noticeable but the game is definitely still super original!
Just found this. Have to say, absolutely shining with style. Hats off, this is amazing! Now I'll get back into it :-) The paperclips are a bit tricky to "stick" sometimes, (played in webGL, will try a download see if this is smoother)
new bug, i completed drunk heist then restarted the game and the completion got changed to case cracked instead. also game goated
Ah thats a bug im still workin on. Cant seem to figure it out but i'll release a patch as soon as its done. I think if you play the other quests you might (MIGHT, not entirely sure yet.) unlock the drunk heist ending coin. (Like they've been swapped?)
ALSO THANK YOU, goated is way too nice, thankk you so much bro.
Game looks to be doing well and is interesting so far. However, I would prefer some redesign of the UI. Personally, I dislike how some options are "click and drag" while others are "click to pick up." It makes sense to me in some sense but feels unnatural.
I also keep accidentally photocopying documents at points due to the nature of needing to return to the workspace. Hard to recognize the reason that I'm doing this mid-play but maybe, due to me reaching for a tool and wanting to click and drag, I'm releasing a left-click on the document itself and going back to the main workspace resulting in it "dragging the document to copy." Again, currently unsure if that is the cause just speculation.
Either way, Like the concept and am having fun but really think the layout/tool selection needs redesigned for my playstyle. I find it to be VERY annoying when I am seemingly punished for this one design choice instead of being punished for being incorrect on the needed tasks per document. [If this is something that was intentionally done to influence the player's speed then you disregard. Just my personal thoughts]
Glad to hear you like the game! I think what I'll do is I'll try to incorporate some settings that you can toggle to change some of the gameplay mechanics, eg. Click to drag and equipping different stationary settings. Also am going to implement a feature to move around your stationary to different parts of the screen.
Il fix the accidental photocopying too.
Thank you so much for the feedback, I hope you stick around to play when everything is fixed :)
Appreciate the consideration.
Best of luck with the project and, yeah, I plan to stick around and watch it. Gave me vibes similar to "Death and Taxes" meets "Papers, Please". [Also gave me some reminiscence of "Pony Island" for graphics/overall feel.]
Thank you so much! Papers please was actually a massive inspiration to WTG, the signing papers mechanic stems entirely from Lucas Pope's awesome vision.
I hope you enjoy whats to come. :)
softlocked because of the sleep pay thing T-T
same
So so sorry for this bug!
I am currently fixing two really game breaking bugs, one where you get soft locked through the paying rent and another where it doesnt allow you to connect on launch because of a patreon bug. Again, very sorry. Patch will be out today.
The patch is now out! Sorry for the frustration that caused, softlocks suck, cant believe i missed it when i released.
is it supposed to continually charge for utilities even it it says paid?
It's supposed to stay paid... So sorry for this bug. Patch will be out today.
The patch fixing this bug is now out! Thank you for playing and thank you for the feedback, I really appreciate it because it helps fix parts of the game I couldn't quite catch myself nor my 2 playtesters.
The game is cool and original , save files would be perfect .
But I think I softlocked my self on day 4 , I had 240$ and i need 250$ to pay and sleep ( insufitient funds) , there are no more option than to restart and to start from the beegining :(
I am currently fixing this bug, so sorry for this.. patch will be out today.
The patch is now out! Softlock should be gone! I hope you play again, sorry for the frustration that must've caused. Thank you for playing and thank you for the feedback too :)
WEBGL WARNING! The game will be cropped if the window is not fullscreen. To fix: press F11 to enter fullscreen. (If on a laptop, press FN & F11) ALSO MAKE SURE YOU HAVE YOUR BROWSER ZOOM SET TO 100%!
Sorry for the inconvenience
If you guys encounter any bugs.....
please write them below, most bugs will be fixed much quicker once reported. :) Thank you all for playing WTG, we hope you enjoy, and if you do, consider donating to the PATREON here
I found this one glitch where after one dialog with the evil looking siluete of a red girl she just stays there. This happened at the hole confrotation with the security guard against the red haired girl part to be more specific.
On it! I'll be fixing this bug along with 2 other really game breaking ones, do you have any more details on the bug?
GOOD SIR BIGBOLT! The patch fixing the CEO bug is out now!, thank you for playing and thank you for the feedback.
Hey! I enjoyed the game, but there's a couple things that went wrong/weren't nice.
When playing the browser version, reloading the page causes any endings you obtain to reset. I'm unsure if this is intended or a bug due to the demo nature of WTG, but it was quite frustrating to lose the secret ending, and to lose the opportunity to see the chance encounter.
When downloading the game, it wouldn't extract. It seemed to be an issue with the .resS files (sharedassets0.assets.resS and sharedassets1.assets.resS. These files were in the WTG WINDOWS.rar folder --> WELCOME TO GREEDCORP_Data folder). When attempting to move individual files inside each folder, only those caused issues (gave the 0x8096002A error code) and couldn't be extracted. Another issue, the download file is a .rar folder, as opposed to the .zip folder that you mention in the Install Instructions. Perhaps that could be cause for the extraction problem? I am not excessively fluent with troubleshooting, but that could be a possible contributor/the root cause of the extract issues. Alternatively, it could be that my computer can't handle the .resS files for some reason, which I find unlikely, but plausible.